/*
 * Copyright (C) 2022 KylinSoft Co., Ltd.
 *
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <https://www.gnu.org/licenses/>.
 */

#include <QGuiApplication>
#include <QOpenGLContext>
#include <iostream>

int main(int argc, char *argv[])
{
    QGuiApplication a(argc, argv);
    if (QOpenGLContext::supportsThreadedOpenGL()) {
        std::cout << "threaded" << std::endl;
    } else {
        std::cout << "non-threaded" << std::endl;
    }
    return 1;
}
